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72041aa3f9
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v1.1.1
Author | SHA1 | Date | |
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78ca03b004
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910184bf5f
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915edbec9c
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0fe675385f
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c3158ac925 | |||
31c58ee637 | |||
7cd3444a4f | |||
af78a184db |
@ -1,19 +1,15 @@
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/**
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* Usage examples:
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* - Java (with custom timeout): node cli.js -j --host="mc.hypixel.net" --timeout 1000
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* - Bedrock: node cli.js -b --host="play.timecrack.net"
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*/
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import { pingBedrock, pingJava } from '../index.js';
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const args = getArgs();
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if (args.help || args.h || Object.keys(args).length === 0) {
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console.log(`node cli.js [..]
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A simple to use, efficient, and full-featured Minecraft server info parser!
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USAGE:
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node cli.js [OPTIONS] --host <HOST> --port <PORT> --timeout <TIMEOUT>
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OPTIONS:
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-j Use for Minecraft Java Edition
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-b Use for Minecraft Bedrock Edition
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P.S. Don't use them at the same time!`);
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if (shouldShowHelp(args)) {
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printHelp();
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process.exit(1);
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}
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@ -24,6 +20,42 @@ if (!args.host) {
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// easter egg <3
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if (args.j && args.b) {
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printInterestingFacts();
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process.exit(0);
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}
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const port = args.port || getDefaultPort(args);
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const timeout = args.timeout || 500;
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if (args.j) {
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await pingJavaServer(args.host, port, timeout)
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.catch(err => console.error(`ERROR: ${err.message}`));
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} else if (args.b) {
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await pingBedrockServer(args.host, port, timeout)
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.catch(err => console.error(`ERROR: ${err.message}`));
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} else {
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console.error('ERROR: Unsupported flag passed. Use -h or --help.');
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}
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function shouldShowHelp(args) {
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return args.help || args.h || Object.keys(args).length === 0;
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}
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function printHelp() {
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console.log(`node cli.js [..]
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||||
A simple to use, efficient, and full-featured Minecraft server info parser!
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||||
|
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USAGE:
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node cli.js [OPTIONS] --host <HOST> --port <PORT> --timeout <TIMEOUT>
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|
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OPTIONS:
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-j Use for Minecraft Java Edition
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-b Use for Minecraft Bedrock Edition
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|
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P.S. Don't use them at the same time!`);
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}
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function printInterestingFacts() {
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console.log(`Some interesting facts about MOTDs on bedrock:
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- so far they seem to exclusively use legacy color codes
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- the random style has a special impl for periods, they turn into animated
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@ -31,25 +63,20 @@ if (args.j && args.b) {
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- motd_2 is ignored? client displays "motd_1 - v{version}", where the
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appended version text is considered part of motd_1 for color code processing
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- motd_2 seems to mainly be used to return the server software in use (e.g. PocketMine-MP)`);
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process.exit(0);
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}
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|
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if (args.j) {
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const data = await pingJava(args.host, {
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port: args.port || 25565,
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timeout: args.timeout || 500
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});
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function getDefaultPort(args) {
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return args.j ? 25565 : 19132;
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}
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console.log(`host: ${args.host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
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} else if (args.b) {
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const data = await pingBedrock(args.host, {
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port: args.port || 19132,
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timeout: args.timeout || 500
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});
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async function pingJavaServer(host, port, timeout) {
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const data = await pingJava(host, { port, timeout });
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console.log(`host: ${host}\nprotocol: ${data.version?.protocol}\nonline: ${data.players?.online}`);
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}
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console.log(`host: ${args.host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
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} else {
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console.error('ERROR: Unsupported flag passed. Use -h or --help.');
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async function pingBedrockServer(host, port, timeout) {
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const data = await pingBedrock(host, { port, timeout });
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console.log(`host: ${host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
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}
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// parsing command line arguments
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|
19
example/parallel.js
Normal file
19
example/parallel.js
Normal file
@ -0,0 +1,19 @@
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import { pingBedrock } from '../index.js';
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const hosts = [
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'play.timecrack.net',
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'geo.hivebedrock.network',
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'oasys-pe.com',
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'play.galaxite.net',
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];
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const pingPromises = hosts.map(host => pingBedrock(host));
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const results = await Promise.allSettled(pingPromises);
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for (let result of results) {
|
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if (result.status === 'rejected') {
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console.error(result.reason);
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}
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console.log(result.value);
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}
|
187
lib/bedrock.js
187
lib/bedrock.js
@ -9,71 +9,126 @@
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'use strict';
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import dgram from 'dgram';
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import ByteBuffer from 'bytebuffer';
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const START_TIME = new Date().getTime();
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/**
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* Decode Unconnected Ping
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* @param {number} pingId
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* @returns {import('bytebuffer')}
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* @see https://wiki.vg/Raknet_Protocol#Unconnected_Ping
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* Creates a buffer with the specified length.
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* @param {number} length - The length of the buffer.
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* @returns {Buffer} - The created buffer.
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*/
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const UNCONNECTED_PING = (pingId) => {
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// 0x01
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const bb = new ByteBuffer();
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bb.buffer[0] = 0x01;
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bb.offset = 1;
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return bb.writeLong(pingId).append('00ffff00fefefefefdfdfdfd12345678', 'hex').writeLong(0).flip().compact();
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const createBuffer = (length) => {
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const buffer = Buffer.alloc(length);
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buffer[0] = 0x01;
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return buffer;
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};
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/**
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* Decode Unconnected Pong
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* @param {import('bytebuffer')} buffer
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* @see https://wiki.vg/Raknet_Protocol#Unconnected_Pong
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* Writes a BigInt value to the buffer at the specified offset using big-endian byte order.
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* @param {Buffer} buffer - The buffer to write to.
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* @param {number} value - The BigInt value to write.
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* @param {number} offset - The offset in the buffer to write the value.
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*/
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const UNCONNECTED_PONG = (buffer) => {
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// 0x1c
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buffer.offset = 1;
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const pingId = buffer.readLong();
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const serverId = buffer.readLong();
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const offset = buffer.offset += 16;
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const nameLength = buffer.readShort();
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let advertiseStr;
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const writeBigInt64BE = (buffer, value, offset) => {
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buffer.writeBigInt64BE(BigInt(value), offset);
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};
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try {
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advertiseStr = buffer.readUTF8String(nameLength);
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} catch (err) {
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advertiseStr = buffer.readUTF8String(parseInt(err.message.substr(err.message.indexOf(',') + 2, 3)));
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}
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/**
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* Copies the specified hex value to the buffer at the specified offset.
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* @param {Buffer} buffer - The buffer to copy to.
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* @param {string} hex - The hex value to copy.
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* @param {number} offset - The offset in the buffer to copy the value.
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*/
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const copyHexToBuffer = (buffer, hex, offset) => {
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Buffer.from(hex, 'hex').copy(buffer, offset);
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};
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advertiseStr = advertiseStr.split(/;/g);
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const gameId = advertiseStr[0];
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const description = advertiseStr[1];
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const protocolVersion = advertiseStr[2];
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const gameVersion = advertiseStr[3];
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const currentPlayers = advertiseStr[4];
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const maxPlayers = advertiseStr[5];
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const name = advertiseStr[7];
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const mode = advertiseStr[8];
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/**
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* Reads a BigInt value from the buffer at the specified offset using big-endian byte order.
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* @param {Buffer} buffer - The buffer to read from.
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* @param {number} offset - The offset in the buffer to read the value.
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* @returns {BigInt} - The read BigInt value.
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*/
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const readBigInt64BE = (buffer, offset) => {
|
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return buffer.readBigInt64BE(offset);
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};
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/**
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* Reads a string from the buffer at the specified offset.
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* @param {Buffer} buffer - The buffer to read from.
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* @param {number} offset - The offset in the buffer to read the string.
|
||||
* @returns {string} - The read string.
|
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*/
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const readStringFromBuffer = (buffer, offset) => {
|
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const length = buffer.readUInt16BE(offset);
|
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return buffer.toString('utf8', offset + 2, offset + 2 + length);
|
||||
};
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/**
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* Parses the advertise string into an object with properties.
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* @param {string} advertiseStr - The advertise string to parse.
|
||||
* @returns {Object} - The parsed object with properties.
|
||||
*/
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const parseAdvertiseString = (advertiseStr) => {
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const parts = advertiseStr.split(';');
|
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return {
|
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pingId,
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advertiseStr,
|
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serverId,
|
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offset,
|
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gameId,
|
||||
description,
|
||||
protocolVersion,
|
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gameVersion,
|
||||
currentPlayers,
|
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maxPlayers,
|
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name,
|
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mode
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gameId: parts[0],
|
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description: parts[1],
|
||||
protocolVersion: parts[2],
|
||||
gameVersion: parts[3],
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currentPlayers: parts[4],
|
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maxPlayers: parts[5],
|
||||
name: parts[7],
|
||||
mode: parts[8]
|
||||
};
|
||||
};
|
||||
|
||||
function ping(host, port = 19132, cb, timeout = 5000) {
|
||||
/**
|
||||
* Creates an Unconnected Ping buffer.
|
||||
* @param {number} pingId - The ping ID.
|
||||
* @returns {Buffer} - The Unconnected Ping buffer.
|
||||
* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Ping}
|
||||
*/
|
||||
const UNCONNECTED_PING = (pingId) => {
|
||||
const buffer = createBuffer(35);
|
||||
writeBigInt64BE(buffer, pingId, 1);
|
||||
copyHexToBuffer(buffer, '00ffff00fefefefefdfdfdfd12345678', 9);
|
||||
writeBigInt64BE(buffer, 0, 25);
|
||||
return buffer;
|
||||
};
|
||||
|
||||
/**
|
||||
* Decodes an Unconnected Pong buffer and returns the parsed data.
|
||||
* @param {Buffer} buffer - The Unconnected Pong buffer.
|
||||
* @returns {Object} - The parsed Unconnected Pong data.
|
||||
* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Pong}
|
||||
*/
|
||||
const UNCONNECTED_PONG = (buffer) => {
|
||||
const pingId = readBigInt64BE(buffer, 1);
|
||||
const serverId = readBigInt64BE(buffer, 9);
|
||||
let offset = 25;
|
||||
let advertiseStr;
|
||||
|
||||
try {
|
||||
advertiseStr = readStringFromBuffer(buffer, offset);
|
||||
} catch (err) {
|
||||
const length = parseInt(err.message.substr(err.message.indexOf(',') + 2, 3));
|
||||
advertiseStr = buffer.toString('utf8', offset, offset + length);
|
||||
}
|
||||
|
||||
const parsedAdvertiseStr = parseAdvertiseString(advertiseStr);
|
||||
|
||||
return { pingId, advertiseStr, serverId, offset, ...parsedAdvertiseStr };
|
||||
};
|
||||
|
||||
/**
|
||||
* Sends a ping request to the specified host and port.
|
||||
* @param {string} host - The IP address or hostname of the server.
|
||||
* @param {number} [port=19132] - The port number.
|
||||
* @param {function} cb - The callback function to handle the response.
|
||||
* @param {number} [timeout=5000] - The timeout duration in milliseconds.
|
||||
*/
|
||||
const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||
const socket = dgram.createSocket('udp4');
|
||||
|
||||
// Set manual timeout interval.
|
||||
@ -92,6 +147,10 @@ function ping(host, port = 19132, cb, timeout = 5000) {
|
||||
// This is mostly dangerous since it can swallow errors
|
||||
let didFireError = false;
|
||||
|
||||
/**
|
||||
* Handle any error that occurs during the ping process.
|
||||
* @param {Error} err The error that occurred.
|
||||
*/
|
||||
const handleError = (err) => {
|
||||
closeSocket();
|
||||
|
||||
@ -103,19 +162,17 @@ function ping(host, port = 19132, cb, timeout = 5000) {
|
||||
|
||||
try {
|
||||
const ping = UNCONNECTED_PING(new Date().getTime() - START_TIME);
|
||||
socket.send(ping.buffer, 0, ping.buffer.length, port, host);
|
||||
socket.send(ping, 0, ping.length, port, host);
|
||||
} catch (err) {
|
||||
handleError(err);
|
||||
}
|
||||
|
||||
socket.on('message', (msg) => {
|
||||
const buffer = new ByteBuffer().append(msg, 'hex').flip();
|
||||
const id = buffer.buffer[0];
|
||||
const id = msg[0];
|
||||
|
||||
switch (id) {
|
||||
// https://wiki.vg/Raknet_Protocol#Unconnected_Ping
|
||||
case 0x1c: {
|
||||
const pong = UNCONNECTED_PONG(buffer);
|
||||
const pong = UNCONNECTED_PONG(msg);
|
||||
const clientData = {
|
||||
version: {
|
||||
name: pong.name,
|
||||
@ -129,10 +186,8 @@ function ping(host, port = 19132, cb, timeout = 5000) {
|
||||
gamemode: pong.mode
|
||||
};
|
||||
|
||||
// Close the socket and clear the timeout task
|
||||
// This is a general cleanup for success conditions
|
||||
closeSocket();
|
||||
cb(null, clientData);
|
||||
cb(clientData, null);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -143,26 +198,24 @@ function ping(host, port = 19132, cb, timeout = 5000) {
|
||||
}
|
||||
});
|
||||
|
||||
socket.on('error', (err) => handleError(err));
|
||||
}
|
||||
socket.on('error', handleError);
|
||||
};
|
||||
|
||||
/**
|
||||
* Asynchronously ping Minecraft Bedrock server.
|
||||
*
|
||||
* The optional `options` argument can be an object with a `ping` (default is `19132`) or/and `timeout` (default is `5000`) property.
|
||||
*
|
||||
* @param {string} host The Bedrock server address.
|
||||
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Bedrock server.
|
||||
* @returns {Promise<import('../types/lib/bedrock.js').BedrockPingResponse>}
|
||||
* @returns {Promise<import('../types/index.js').BedrockPingResponse>}
|
||||
*/
|
||||
export function pingBedrock(host, options = {}) {
|
||||
export const pingBedrock = (host, options = {}) => {
|
||||
if (!host) throw new Error('Host argument is not provided');
|
||||
|
||||
const { port = 19132, timeout = 5000 } = options;
|
||||
|
||||
return new Promise((resilve, reject) => {
|
||||
ping(host, port, (err, res) => {
|
||||
err ? reject(err) : resilve(res);
|
||||
return new Promise((resolve, reject) => {
|
||||
ping(host, port, (res, err) => {
|
||||
err ? reject(err) : resolve(res);
|
||||
}, timeout);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
25
lib/java.js
25
lib/java.js
@ -10,6 +10,13 @@ import varint from './varint.js';
|
||||
|
||||
const PROTOCOL_VERSION = 0;
|
||||
|
||||
/**
|
||||
* Ping a Minecraft Java server.
|
||||
* @param {string} host The host of the Java server.
|
||||
* @param {number} [port=25565] The port of the Java server.
|
||||
* @param {function} cb The callback function to handle the ping response.
|
||||
* @param {number} [timeout=5000] The timeout duration in milliseconds.
|
||||
*/
|
||||
function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
const socket = net.createConnection(({ host, port }));
|
||||
|
||||
@ -29,6 +36,10 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
// This is mostly dangerous since it can swallow errors
|
||||
let didFireError = false;
|
||||
|
||||
/**
|
||||
* Handle any error that occurs during the ping process.
|
||||
* @param {Error} err The error that occurred.
|
||||
*/
|
||||
const handleError = (err) => {
|
||||
closeSocket();
|
||||
|
||||
@ -65,6 +76,7 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
|
||||
socket.on('data', (data) => {
|
||||
incomingBuffer = Buffer.concat([incomingBuffer, data]);
|
||||
|
||||
// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
|
||||
// This value is used to determine the full read length of the response
|
||||
// "VarInts are never longer than 5 bytes"
|
||||
@ -84,16 +96,15 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
const packetId = varint.decodeInt(incomingBuffer, varint.decodeLength(packetLength));
|
||||
|
||||
if (packetId === 0) {
|
||||
const data = incomingBuffer.slice(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
|
||||
const data = incomingBuffer.subarray(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
|
||||
const responseLength = varint.decodeInt(data, 0);
|
||||
const response = data.slice(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
|
||||
const response = data.subarray(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
|
||||
|
||||
try {
|
||||
const message = JSON.parse(response);
|
||||
cb(null, message);
|
||||
|
||||
// Close the socket and clear the timeout task
|
||||
closeSocket();
|
||||
cb(message, null);
|
||||
} catch (err) {
|
||||
handleError(err);
|
||||
}
|
||||
@ -107,12 +118,10 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
|
||||
/**
|
||||
* Asynchronously ping Minecraft Java server.
|
||||
*
|
||||
* The optional `options` argument can be an object with a `ping` (default is `25565`) or/and `timeout` (default is `5000`) property.
|
||||
*
|
||||
* @param {string} host The Java server address.
|
||||
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Java server.
|
||||
* @returns {Promise<import('../types/lib/java.js').JavaPingResponse>}
|
||||
* @returns {Promise<import('../types/index.js').JavaPingResponse>}
|
||||
*/
|
||||
export function pingJava(host, options = {}) {
|
||||
if (!host) throw new Error('Host argument is not provided');
|
||||
@ -120,7 +129,7 @@ export function pingJava(host, options = {}) {
|
||||
const { port = 25565, timeout = 5000 } = options;
|
||||
|
||||
return new Promise((resolve, reject) => {
|
||||
ping(host, port, (err, res) => {
|
||||
ping(host, port, (res, err) => {
|
||||
err ? reject(err) : resolve(res);
|
||||
}, timeout);
|
||||
});
|
||||
|
@ -1,6 +1,14 @@
|
||||
// https://wiki.vg/Data_types
|
||||
|
||||
/**
|
||||
* A utility object for encoding and decoding varints.
|
||||
*/
|
||||
const varint = {
|
||||
/**
|
||||
* Encodes an integer value into a varint byte buffer.
|
||||
* @param {number} val - The integer value to encode.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
encodeInt: (val) => {
|
||||
// "constInts are never longer than 5 bytes"
|
||||
// https://wiki.vg/Data_types#constInt_and_constLong
|
||||
@ -8,26 +16,43 @@ const varint = {
|
||||
let written = 0;
|
||||
|
||||
while (true) {
|
||||
if ((val & 0xFFFFFF80) === 0) {
|
||||
buf.writeUInt8(val, written++);
|
||||
const byte = val & 0x7F;
|
||||
val >>>= 7;
|
||||
|
||||
if (val === 0) {
|
||||
buf.writeUInt8(byte, written++);
|
||||
break;
|
||||
} else {
|
||||
buf.writeUInt8(val & 0x7F | 0x80, written++);
|
||||
val >>>= 7;
|
||||
}
|
||||
|
||||
buf.writeUInt8(byte | 0x80, written++);
|
||||
}
|
||||
|
||||
return buf.slice(0, written);
|
||||
},
|
||||
|
||||
/**
|
||||
* Encodes a string value into a UTF-8 byte buffer.
|
||||
* @param {string} val - The string value to encode.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
encodeString: (val) => {
|
||||
return Buffer.from(val, 'utf-8');
|
||||
},
|
||||
|
||||
/**
|
||||
* Encodes an unsigned short value into a byte buffer.
|
||||
* @param {number} val - The unsigned short value to encode.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
encodeUShort: (val) => {
|
||||
return Buffer.from([val >> 8, val & 0xFF]);
|
||||
},
|
||||
|
||||
/**
|
||||
* Concatenates multiple byte buffers into a single byte buffer.
|
||||
* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
concat: (chunks) => {
|
||||
let length = 0;
|
||||
|
||||
@ -43,16 +68,22 @@ const varint = {
|
||||
return Buffer.concat(buffer);
|
||||
},
|
||||
|
||||
/**
|
||||
* Decodes a varint integer value from a byte buffer.
|
||||
* @param {Buffer} buffer - The byte buffer to decode from.
|
||||
* @param {number} offset - The offset in the buffer to start decoding from.
|
||||
* @returns {number}
|
||||
*/
|
||||
decodeInt: (buffer, offset) => {
|
||||
let val = 0;
|
||||
let count = 0;
|
||||
|
||||
while (true) {
|
||||
const b = buffer.readUInt8(offset++);
|
||||
const byte = buffer.readUInt8(offset++);
|
||||
|
||||
val |= (b & 0x7F) << count++ * 7;
|
||||
val |= (byte & 0x7F) << count++ * 7;
|
||||
|
||||
if ((b & 0x80) != 128) {
|
||||
if ((byte & 0x80) !== 0x80) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -60,8 +91,13 @@ const varint = {
|
||||
return val;
|
||||
},
|
||||
|
||||
// The number of bytes that the last .decodeInt() call had to use to decode.
|
||||
/**
|
||||
* Calculates the number of bytes required to decode a varint integer value.
|
||||
* @param {number} val - The varint integer value.
|
||||
* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
|
||||
*/
|
||||
decodeLength: (val) => {
|
||||
// Constants representing the powers of 2 used for comparison
|
||||
const N1 = Math.pow(2, 7);
|
||||
const N2 = Math.pow(2, 14);
|
||||
const N3 = Math.pow(2, 21);
|
||||
@ -72,6 +108,7 @@ const varint = {
|
||||
const N8 = Math.pow(2, 56);
|
||||
const N9 = Math.pow(2, 63);
|
||||
|
||||
// Return the number of bytes required based on the value
|
||||
return (
|
||||
val < N1 ? 1
|
||||
: val < N2 ? 2
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@minescope/mineping",
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.1",
|
||||
"description": "Ping both Minecraft Bedrock and Java servers.",
|
||||
"main": "index.js",
|
||||
"types": "types/index.d.ts",
|
||||
@ -18,8 +18,5 @@
|
||||
"engines": {
|
||||
"node": ">=14"
|
||||
},
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"bytebuffer": "^5.0.1"
|
||||
}
|
||||
"license": "MIT"
|
||||
}
|
4
types/index.d.ts
vendored
4
types/index.d.ts
vendored
@ -1,2 +1,2 @@
|
||||
export { pingJava } from "./lib/java.js";
|
||||
export { pingBedrock } from "./lib/bedrock.js";
|
||||
export * from "./lib/java.js";
|
||||
export * from "./lib/bedrock.js";
|
2
types/lib/bedrock.d.ts
vendored
2
types/lib/bedrock.d.ts
vendored
@ -43,7 +43,7 @@ export type BedrockPingResponse = {
|
||||
* gamemode: 'Survival'
|
||||
* }
|
||||
* ```
|
||||
* @see [source](https://github.com/minescope/mineping/blob/24a48802300f988d3ae520edbeb4f3e12820dcc9/lib/java.js#L117)
|
||||
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/bedrock.js#L204)
|
||||
*/
|
||||
export function pingBedrock(host: string, options?: PingOptions): Promise<BedrockPingResponse>;
|
||||
|
||||
|
25
types/lib/java.d.ts
vendored
25
types/lib/java.d.ts
vendored
@ -1,5 +1,20 @@
|
||||
import { PingOptions } from "./bedrock";
|
||||
|
||||
/**
|
||||
* JSON format chat component used for description field.
|
||||
* @see https://wiki.vg/Chat
|
||||
*/
|
||||
export type ChatComponent = {
|
||||
text: string;
|
||||
bold?: boolean;
|
||||
italic?: boolean;
|
||||
underlined?: boolean;
|
||||
strikethrough?: boolean;
|
||||
obfuscated?: boolean;
|
||||
color?: string;
|
||||
extra?: ChatComponent[];
|
||||
};
|
||||
|
||||
export type SampleProp = {
|
||||
name: string,
|
||||
id: string;
|
||||
@ -17,10 +32,12 @@ export type JavaPingResponse = {
|
||||
players: {
|
||||
max: number;
|
||||
online: number;
|
||||
sample: SampleProp[];
|
||||
sample?: SampleProp[];
|
||||
};
|
||||
description: string;
|
||||
favicon: string;
|
||||
description: string | ChatComponent;
|
||||
favicon?: string;
|
||||
enforcesSecureChat?: boolean;
|
||||
previewsChat?: boolean;
|
||||
};
|
||||
|
||||
/**
|
||||
@ -48,7 +65,7 @@ export type JavaPingResponse = {
|
||||
* favicon: 'data:image/png;base64,iVBORw0KGg...
|
||||
}
|
||||
* ```
|
||||
* @see [source](https://github.com/minescope/mineping/blob/8c84925ef7f5c420a7ef52740cba027491e82934/lib/bedrock.js#L158)
|
||||
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/java.js#L117)
|
||||
*/
|
||||
export function pingJava(host: string, options?: PingOptions): Promise<JavaPingResponse>;
|
||||
|
||||
|
15
yarn.lock
15
yarn.lock
@ -1,15 +0,0 @@
|
||||
# THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY.
|
||||
# yarn lockfile v1
|
||||
|
||||
|
||||
bytebuffer@^5.0.1:
|
||||
version "5.0.1"
|
||||
resolved "https://registry.yarnpkg.com/bytebuffer/-/bytebuffer-5.0.1.tgz#582eea4b1a873b6d020a48d58df85f0bba6cfddd"
|
||||
integrity sha1-WC7qSxqHO20CCkjVjfhfC7ps/d0=
|
||||
dependencies:
|
||||
long "~3"
|
||||
|
||||
long@~3:
|
||||
version "3.2.0"
|
||||
resolved "https://registry.yarnpkg.com/long/-/long-3.2.0.tgz#d821b7138ca1cb581c172990ef14db200b5c474b"
|
||||
integrity sha1-2CG3E4yhy1gcFymQ7xTbIAtcR0s=
|
Reference in New Issue
Block a user